Multi-View Stereo Reconstruction with High Dynamic Range Texture
نویسندگان
چکیده
In traditional 3D model reconstruction, the texture information is captured in a certain dynamic range, which is usually insufficient for rendering under new environmental light. This paper proposes a novel approach for multi-view stereo (MVS) reconstruction of models with high dynamic range (HDR) texture. In the proposed approach, multi-view images are firstly taken with different exposure times simultaneously. Corresponding pixels in adjacent viewpoints are then extracted using a multi-projection method, to robustly recover the response function of the camera. With the response function, pixel values in the differently exposed images can be converted to the desired relative radiance values. Subsequently, geometry reconstruction and HDR texture recovering can be achieved using these values. Experimental results demonstrate that our method can recover the HDR texture for the 3D model efficiently while keep high geometry precision. With our reconstructed HDR texture model, high-quality scene re-lighting is exemplarily exhibited.
منابع مشابه
A framework for HDR stereo matching using multi-exposed images
Real world scenes that contain high dynamic range illumination present a special challenge for stereo matching algorithms due to a lack of texture in overor under-exposed image regions. In this paper, we discuss possibilities for combining state-of-the-art stereo matching algorithms with High Dynamic Range (HDR) imaging techniques, in order to exploit a set of multi-exposed input images of both...
متن کاملStochastic Optimization Based 3D Dense Reconstruction from Multiple Views with High Accuracy and Completeness
This paper presents a stochastic optimization based 3D dense reconstruction from multiple views. Accuracy and completeness are two major measure indices for performance evaluation of various multi-view stereo (MVS) algorithms. First, the reconstruction accuracy is highly related to the stereo mismatches over the multiple views. Stereo mismatches occur in the image regions involving the lack of ...
متن کاملBinocular photometric stereo acquisition and reconstruction for 3d talking head applications
In order to render a high quality, versatile 3D talking head, a stable, high frame rate AV data acquisition system is constructed. It can capture 3D position, surface orientation and albedo texture of the talking head video images along with the corresponding speech signals. The system consists of a computer controlled LED lighting subsystem; high speed stereo cameras; a microphone; and a compu...
متن کاملUser Directed Multi-view-stereo
Depth reconstruction from video footage and image collections is a fundamental part of many modelling and image-based rendering applications. However real-world scenes often contain limited texture information, repeated elements and other ambiguities which remain challenging for fully automatic algorithms. This paper presents a technique that combines intuitive user constraints with dense multi...
متن کاملReconstructing White Walls: Multi-view, Multi-shot 3d Reconstruction of Textureless Surfaces
The reconstruction of the 3D geometry of a scene based on image sequences has been a very active field of research for decades. Nevertheless, there are still existing challenges in particular for homogeneous parts of objects. This paper proposes a solution to enhance the 3D reconstruction of weakly-textured surfaces by using standard cameras as well as a standard multi-view stereo pipeline. The...
متن کامل